Cloud Imperium Games – Star Citizen

Game Producer

Working with Cloud Imperium Games at the ” Star Citizen -Squadron 42″ single-player game.

Team producer for the SQ42 FPS & Flight Level Design Teams, as well as Tech Design. 


  • Leadership: Leading by example and innerstanding the challenges that my teams face. Taking responsibility for the team and taking concrete actions to goals that bring value to the project.
  • Team Management: Managing and providing guidance to two development teams (Level Design & Tech Design Team), including monitoring and managing team performance and productivity.
  • Risk Assessment: Identifying potential risks to project delivery, and developing mitigation strategies and contingency plans to ensure successful delivery.
  • Collaboration: Working closely with other producers, designers, and project managers to ensure that projects are delivered to the highest quality standards.
  • Process Improvement: Continuously reviewing and improving project management processes and methodologies to optimize project delivery.
  • -Reporting: Preparing regular status reports and project updates, including tracking progress against milestones and communicating progress to senior management.